


The listing stated that the team is looking for a candidate who can enrich “the toolset to support an open-world action RPG – Fable” and also add new features like “ray tracing to support the next console generation”.Į3 2021 went ahead and Microsoft/Xbox was one of the show's headline names.
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The idea of an Albion where each region has its own seasonal weather is an exciting one-it could reflect the passing of time more effectively and genuinely improve immersion and uniqueness to each part of the game’s map.Īnd this does seem possible as a previous job listing for a Software Engineer at Turn10 Studios suggested that Fable will be built using the ForzaTech engine, which powers the Forza Motorsport and Forza Horizon games. We think that by implementing those dynamic weather systems into the new Fable, Playground Games has the opportunity to give the new Fable its own stamp which neither previous developer Lionhead, or many other RPG developers, have been able to before. “The only thing I can really say about Fable is, seeing the pedigree of the team and Playground, and where they set the bar for themselves in building a game-I think that showed with the Forza Horizon 5 preview that they had-I think people should just take confidence in that Gavin and the team there have that same level of focus on doing something amazing with an IP that we know is really important to a lot of Xbox fans, so we can’t wait to get to show more, but the team is just amazing.”įorza Horizon 5’s weather system bodes well for Fable 4įorza Horizon 5 is going to have the series’ most dynamic and impressive weather system yet and, given the developer is also working on Fable 4, we’re pretty excited about how this technology could translate to an open world Albion. Speaking on the Dropped Frames podcast (via VGC), Spencer said:
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Take confidence in Playground Games, says Phil Spencerįable 4 is being created by Playground Games, the studio perhaps best-known for its work on the Forza Horizon series but Phil Spencer wants fans to have confidence in the studio. Speaking during a recent IGN podcast, Spencer touched on the tone of Fable in comparison to Elder Scrolls and upcoming Xbox exclusive Avowed, saying, “Fable’s always been a little more light-hearted and a little more British, I think I could say, and I think Playground will keep it there,” adding, “Elder Scrolls 6 is further out, and when that comes out I think it's going to be incredible.” You’ll probably see it before Elder Scrolls 6įable 4 might be a while away but it seems possible that you’ll get to play it before the Elder Scrolls 6, according to Phil Spencer. In our opinion, the kind of sword-and-spells combat of The Witcher 3, one of the bestselling video games of all time, would be a perfect template for a Fable game, especially given how similar some of in-game spells are. As reported by PCGamesN, gameplay designer Paweł Kapała is heading up the combat at Fable developer Playground Games, with his LinkedIn page confirming the role entails "designing and implementing combat in Fable." Fable 4 news and rumorsįable 4's combat could feel like The WitcherĪ developer from CD Projekt RED (The Witcher series, Cyberpunk 2077) will be working on the game's combat system. At the very least, Phil Spencer has hinted during an IGN podcast that we'll get it before The Elder Scrolls 6, though that game doesn't have a release date yet either so there's not too much to work with there. As the game skipped Microsoft's E3 2021 showcase, the earliest we'd expect to see it is the end of 2022 to the end of 2023. No release date or release window has been set for Fable on Xbox Series X yet.

The first Fable trailer is above, and it doesn't reveal much, save for the fact that the game is likely set well before the later entries in the series as we don't get as much of a sense of a Victorian-style industrial revolution as we did in Fable 3's setting.
